As a technical programmer at our studio, you will be responsible for writing efficient code in C++ and Unreal Blueprints to bring our space game to life. You will work closely with our team of developers and designers to ensure that the game runs smoothly and efficiently, and you will have the opportunity to make a real impact on the success of the project.
But, it’s not just about the code — we’re looking for someone who is truly passionate about space games and wants to help us make the best game possible. If you have a love for all things space and an innate desire to create immersive, engaging experiences for players, then we want to hear from you!
In addition to your technical skills, we would also love it if you have experience with profiling tools to optimize CPU load times, assets, and FPS. This will be a valuable asset as we strive to create a smooth, seamless gameplay experience for our players.
Responsibilities
Writing efficient code in C++ and Unreal Blueprints
Collaborating with the development team to ensure smooth and efficient gameplay
Using profiling tools to optimize CPU load times, assets, and FPS
Staying up-to-date with the latest technological advancements and techniques in the field
Port our games to various current and future platforms like consoles and different operating systems
Communicate with platform owners about feature requirements, technical challenges, and release coordination
Making a real impact on the success of our space game project
Requirements
Experience in Unreal Engine 4
Strong knowledge of Unreal Engine 4 Blueprints visual scripting
Solid understanding of C++ and debugging in a game development environment
Experience with Linux and Mac OS
Experience with game development tools and methods
Excellent problem-solving, debugging, and optimization skills
Team player, self-driven, and willing to learn
Openenss to work with existing code base to develop and enhance gameplay
Great passion for sci-fi shooter games and sci-fi movies
Sufficient English language skills to follow the conversation in team meetings and understand project documentation
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